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Karine Moldskred Skau
Karine Moldskred Skau
Lighting & VFX Artist
Oslo, Norway

Summary

I am a 3D Artist with a broad skillset, but my main specializations are Lighting and Real-time VFX, focusing on using these to support both storytelling and gameplay. I have experience with both the technical and artistic aspects of my fields, and can work with both sides to get the highest possible quality while also keeping performance in mind. I have experience communicating across several disciplines, but am also able to direct myself and problem-solve on my own. I am good at solving problems creatively, and I am also curious and always ready to learn new skills.
In my spare time, I do several different creative hobbies, such as miniature painting, tabletop games, and personal 3D art projects.

Skills

3D ModelingDigital SculptingEnvironment ModelingEnvironment DesignRiggingPython ScriptingPhysically Based RenderingPBR TexturingAsset CreationShadersProp DesignMotion Graphics3D PrintingLightingReal-time VFX

Software proficiency

Maya
Maya
Blender
Blender
ZBrush
ZBrush
3DCoat
3DCoat
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
After Effects
After Effects
Photoshop
Photoshop
Quixel Suite
Quixel Suite
Nuke
Nuke
Arnold
Arnold
Unity
Unity
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Thalassa: Edge of the Abyss
    • Year
      2024
    • Role
      Lighting and VFX Artist
    • Company
      Sarepta Studio

Experience

  • Lighting & VFX Artist at Sarepta Studio
    NO
    September 2020 - September 2024

  • 3D Art Generalist at Vizflex AS
    Trondheim, Norway
    March 2018 - July 2019