I created a wide variety of effects for cinematics and player interaction animations for Thalassa.
Interaction VFX consists of primarily clouds of dust and smaller particles of grime, and are intended to make animations feel more grounded and increase immersion. They're also very satisfying to watch. Interaction VFX is added as an animation notify on certain interaction animations. I created a custom animation notify that allows me to control parameters for each instance for extra control.
Content warning: drowning